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MULLET, K.; SCHIANO, D., orgs. 3D or not 3D: "more is better" or "less is more"? Proceedings of CHI 95. Disponível: site ACM. URL: http://www1.acm.org:81/sigchi/chi95/proceedings/panels/km_bdy.htm. Consultado em 10 mar. 1999.

[MHC1996]

MYERS, B.; HOLLAN, J.; CRUZ, I. Strategic directions in human computer interaction. ACM Computing Surveys, v.28, n.4. ACM Press, Dec 1996.

[Myn1997]

MYNATT, E. Design for network communities. In: Proceedings of CHI 97. ACM Press, 1997. p.210-217.

[NA1996]

NARUS, J.; ANDERSON, J. Rethinking distribution: adaptive channels. Harward Business Review, Jul-Aug 1996. p.112-120.

[Nel1999]

NELSON, M. Melissa variant pokes fun at Bill Gates. CNN Interactive, Aug 12 1999. Disponível: site CNN Interactive. URL: http://cnn.com/TECH/computing/9908/12/vbsmonopoly.idg/index.html. Consultado em 19 ago. 1999.

[Net1996]

NETSCAPE COMMUNICATIONS. A beginner's guide to VRML. Disponível: site Netscape (1996). URL:http://www.netscape.com/eng/live3d/howto/vrml_primer_index.html. Consultado em 20 ago. 1999. 

[Net1999]

NETSCAPE COMMUNICATIONS. Documentation: JavaScript. Disponível: site Netscape. URL:http://developer.netscape.com/library/documentation/javascript.html. Consultado em 22 jun. 1999.

[OMG1996]

OBJECT MANAGEMENT GROUP - OMG. Object Management Group home page. Disponível: site Object Management Group. 1996. URL: http://www.omg.org. Consultado em 22 jun. 1999.

[O'h1999]

O'HARA, C. Melissa a sign of problems to come, panelists told. Federal Computer Week, Apr 19 1999. Disponível: site Federal Computer Week. URL: http://www.fcw.com/pubs/fcw/1999/0419/fcw-newsmelissa-4-19-99.html. Consultado em 19 ago. 1999.

[Ohs1999]

OHLSON, K. Corporate virus infection rate on the rise. CNN Interactive, Jul 26 1999. Disponível: site CNN Interactive. URL: http://cnn.com/TECH/computing/9907/26/virus.ent.idg/index.html. Consultado em 19 ago. 1999.

[Oli1997]

OLIVEIRA, M. K. Vygotsky: aprendizado e desenvolvimento: um processo sócio-histórico. São Paulo: Scipione, 1997. 111p.

[OHE1996]

ORFALI, R.; HARKLEY, D.; EDWARDS, J. The essential distributed objects survival guide. New York: John Wiley, 1996.

[OECD1997]

ORGANIZATION FOR ECONOMIC COOPERATION AND DEVELOPMENT - OECD. OECD - police brief No.1-1997 (electronic commerce summary). OECD, 1997. Disponível: site OECD. URL: http://www.oecd.org/publications/Pol_brief/index.html. Consultado em set. 1997.

[PCG+1998]

PAEPCKE, A.; CHANG, C.-C. K.; GARCIA-MOLINA, H.; WINOGRAD, T. Interoperability for digital libraries worldwide. Communications of the ACM, v.41, n.4. ACM Press, Apr 1998. p.33-43.

[Pap1980]

PAPERT, S. Mindstroms: children, computers and powerful ideas. New York: Basic Books, 1980.

[Pie1997]

PEIRCE, M. Network payment mechanisms and digital cash. Disponível: site Trinity College Dublin - Computer Science Department - Networks & Telecommunications Research Group. URL: http://ganges.cs.tcd.ie/mepeirce/project.html. Consultado em set. 1997.

[Pia1977]

PIAGET, J. Psicologia da inteligência, 2.ed. Rio de Janeiro: Zahar, 1977.

[Pla1998]

PLATINUM Technology. COSMO Software. Disponível: site Cosmo Software (1998). URL: http://cosmosoftware.com. Consultado em 10 mar. 1999.

[Pop1989]

POPPER, K. Em busca de um mundo melhor. Lisboa: Fragmentos, 1989.

[Ray1995]

RAY, Thomas. S. An evolutionary approach to synthetic biology: Zen and the art of creating life. Em: [Lan1995, p.179- 209]

[Red1999]

Rede Globo. Disponível: site Rede Globo. URL: http://www.redeglobo.com.br. Consultado em 23 set. 1999.

[Rei1994]

REID, Elizabeth. Cultural formations in text-based virtual realities. Master's thesis. Department of English, University of Melbourne, Australia. Jan 1994. Disponível: site LambdaMoo. URL: ftp://ftp.lambda.moo.mud.org/pub/MOO/papers/CulturalFormations.txt. Consultado em 7 set. 1999.

[Res1996]

RESNICK, M. Distributed constructionism. In: Proceedings of the International Conference on Learning Sciences, Northwestern University, IL USA, July 1996. IL, USA: Association for the Advancement of Computing in Education, 1996. Disponível: site MIT Media Lab. URL: http://www.media.mit.edu/~mres/ Consultado em 10 mar. 1999.

[Rog1997]

ROGERS, Y. A brief introduction to distributed cognition. UK: University of Sussex, Aug 1997. Disponível: site School of Cognitive and Computing Sciences at Brighton- University of Sussex. URL: http://www.cogs.susx.ac.uk/users/yvonner/dcog.html. Consultado em 10 mar. 1999.

[Ros1992]

ROSEMBERG, M. S. Virtual reality: reflections of life, dreams, and technology: an ethnography of a computer society. Northwestern University. Mar 1992. Não publicado. Disponível: site LambdaMOO. URL: ftp://ftp.lambda.moo.mud.org/pub/MOO/papers/ethnography.txt. Consultado em 7 set. 1999

[RM1998]

ROSENFELD, L.; MORVILLE, P. Information architecture for the world wide web. Cambridge, USA: O'Reilly, 1998.

[Rot1995]

ROTHSCHILD, M. Bionomics: economy as acosystem. Henry Holt & Company, 1995.

[SDSS1997]

SAN DIEGO SUPERCOMPUTER CENTER - SDSS. The VRML Repository. Disponível: site WEB3D Consortium. URL: http://www.web3d.org/vrml/vrml.htm. Consultado em 25 ago. 1999.

[Scr1999]

SCRIPTICS. Tcl/Tk. Disponível: site Scriptics. URL: http://www.scriptics.com. Consultado em 19 ago. 1999.

[SK1999]

SEGAL, R.; KEPHART, J. MailCat: an intelligent assistant for organizing e-mail. Em: Proceedings of the Third International Conference on Autonomous Agents. May 1999. Disponível: site IBM Research. URL: http://www.research.ibm.com/swiftfile/. Consultado em 23 set. 1999.

[SS1996]

SERAGELDIN, I.; SFEIR-YOUNIS, A., eds. Effective financing of environmentally sustainable development: proceedings of the third annual world bank conference on environmentally sustainable development. WA, USA: The World Bank, 1996.

[Shn1992]

SHNEIDERMAN, B. Designing the user interface: strategies for effective human-computer interaction. Reading, USA: Addison-Wesley, 1992.

[SSM+1997]

SIPPER, M.; SANCHEZ, E.; MANGE, D.; TOMASSINI, M.; PÉREZ-URIBE, A.; STAUFFER, A. The POE model of bio-inpired hardware systems (Moshe Sipper et al.). Disponível: site École Polytechnique Fedérale de Lausanne - Logic Systems Laboratory. URL: http://lslwww.epfl.ch/~moshes/poe.html. Consultado em set. 1997.

[SF1997]

SKERCHOCK, S; FISCHER, M. Esotek's Tron archive. 1997. Disponível: site Esotek. URL: http://users.aol.com/esotek/tronmain.html. consultado em 3 set. 1999.

[Slo1996]

SLOMAN, A. What sort of architecture is required for a human-like agent? (invited talk). Cognitive modeling workshop, AAAI96, Portland, Oregon, Aug 1996. Disponível: site School of Computer Science - University of Birmingham. URL: http://www.cs.bham.ac.uk/~axs/misc/agent.architecture/agent.architecture.html. Consultado em 10 mar. 1999.

[Soc1995]

Social Constructivism. Disponível: site College of Education. University of Houston (1995). URL: http://www.coe.uh.edu/~srmehall/theory/social.html. Consultado em set. 1997. 

[Sof1999]

SOFTEX. Softex - Excellence in Software. Disponível: site Softex. URL:http://www.softex.br. Consultado em 23 set. 1999.

[Spa1995]

SPAFFORD, E. H. Computer viruses as artificial life. Em: LANGTON, C., ed. Artificial Life: An Overview. USA: MIT Press, 1995. p.249-265.

[Spa1994] 

SPAINHOWER, R. Virtually inevitable: real problems in virtual communities. Nov. 1994. Disponível: site The World. URL: http://world.std.com/~rs/inevitable.html. Consultado em 07 set. 1999.

[SB1996]

SPAR, D.; BUSSGANG, J. Ruling the net. Harward Business Review, May-Jun 1996. p.125-141.

[SB1994]

SPERBERG-MCQUENN, C. M.; BURNARD, L. eds. A gentle introduction to SGML. Em: Guidelines for electronic text encoding and interchange (TEI P3). Chicago: ACH/ACL/ALLC Text Encoding Initiative, 1994. URL: http://etext.virginia.edu/TEI.html. Consultado em ago. 1999.

[Sta1998]

STANFORD Knowledge Systems Laboratory - KSL. How Things Work Demonstrations home-page. 1998. Disponível: site Stanford Knowledge Systems Laboratory. . URL: http://www.ksl.stanford.edu/htw/htw-demos.html. Consultado em 23 set. 1999.

[SAP1996]

STARR, B.; ACKERMAN, M.; PAZZANI, M. Do-I-Care: A collaborative web agent. Em: Proceedings of the ACM CHI'96 Conference. Apr 1996. Disponível: site ICS-University of California, Irvine. URL: http://www.ics.uci.edu/ãckerman/docs/chi96b/dica.chi96.html. Consultado em 23 set. 1999.

[Ste1995]

STELLS, L. The artificial life roots of artificial intelligence. In: [Lan95, pp.75--11].

[Sun1998]

SUN MICROSYSTEMS. Frequently Asked Questions - Java Security. Jul 22 1998. Disponível: site Sun Microsystems. URL: http://java.sun.com/sfaq/. Consultado em 19 ago. 1999. 

[Sun1998]

SUN MICROSYSTEMS. Java 3DTM API specification, version 1.1 alpha 02. CA, USA: Sun Microsystems, Apr 1998. Disponível: site Sun Microsystems. URL: http://java.sun.com/products/java-media/java3d. consultado em jul. 1998.

[Sun1999d]

SUN MICROSYSTEMS. Java Developer Connection. 1995. Disponível: site Sun Microsystems. URL: http://developer.java.sun.com/developer/. Consultado em 19 ago. 1999.

[Sun1999c]

SUN MICROSYSTEMS. Java Products & APIs. Disponível: site Sun Microsystems. URL: http://java.sun.com/products/. Consultado em 19 ago. 1999.

[Sun1999e]

SUN MICROSYSTEMS. JavaTM Platform documentation. Disponível: site Sun Microsystems. URL: http://java.sun.com/docs/index.html. Consultado em 19 ago. 1999.

[Sun 1999b]

SUN MICROSYSTEMS. Overview of JavaTM Platform product family. Disponível: site Sun Microsystems. URL: http://java.sun.com/products/OV_jdkProduct.html. Consultado em 19 ago. 1999.

[Sun1996]

SUN MICROSYSTEMS. Writing code for the JECF - Java Electronic Commerce Framework. CA, USA: Sun Microsystems, 1996. Disponível: site Sun Microsystems. URL: http://java.sun.com/products. Consultado em set. 1997.

[TJ1995]

TAYLOR, C.; JEFFERSON, D. Artificial life as a tool for biological inquiry. Em: [Lan95, p.1--14].

[TBA+1991]

TUCKER, B; BARNES, B.; AIKEN, R.; BARKER, K.; BRUCE, K.; GAIN, J.; CONRY, S.; ENGEL, G.; ERSTEIN, R.; LIDTKE, D.; MULDER, M.; ROGERS, J.; SPANBORD, E.; TURNER, J. A Summary of the ACM/IEEE-CS Joint Curriculum Task Force Report:
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[TVC1999]

TV CULTURA. Alô Escola. Disponível: site TV Cultura. URL: http://www.tvcultura.com.br/aloescola/index.htm. consultado em 23 set. 1999.

[UM1996]

UPTON, D.; MCAFEE, A. The real virtual factory. Harward Business Review, Jul-Aug 1996. p.123-133.

[Vig1998]

VIGOTSKI, L. A formação social da mente. São Paulo: Martins Fontes, 1998.

[Viv99]

VIVID STUDIOS. Form+Function. Disponível: site Vivid Studios. URL: http://www.vivid.com. Consultado em 10 mar. 1999. 

[Von1949]

VON NEUMANN, J.; MORGESTERN, O. The Theory of Games and Economic Behavior. 1949.

[VRB1997]

VRLM REVIEW BOARD - VRB. VRB Frequently answered questions. Jul 20, 1997. Disponivel: site Naval Postgraduate School - Systems Technology Lab (STL). URL: http://www.stl.nps.navy.mil/~brutzman/vrml/vrb_faq.html. Consultado em 26 ago. 1999.

[VRML1997]

VRML CONSORTIUM. VRML 97: the Virtual Reality Modeling Language ISO/IEC 14772-1:1997. Disponível: site WEB3D Consortium. URL: http://www.web3d.org/technicalinfo/specifications/vrml97/index.htm. Consultado em 26 ago. 1999. 

[W3C1999a]

W3 CONSORTIUM. Disponível: site W3 Consortium. URL: http://www.w3c.org. Consultado em 10 mar. 1999. 

[W3C1999b]

W3 CONSORTIUM. HyperText Markup Language Home Page. Disponível: site W3 Consortium. URL: http://www.w3.org/MarkUp/. Consultado em ago. 1999.

[W3C1997]

W3 CONSORTIUM. Platform for Internet Content Selection (PICS). 1997. Disponível: site W3 Consortium. URL: http://www.w3.org/PICS/. Consultado em 7 set. 1999. 

[WEB3D1999]

WEB3D CONSORTIUM. Disponível: site Web 3D Consortium. URL: http://www.web3d.org/. Consultado em 28 set. 1999.

[Wik1994]

WIKLUND, M., ed. Usability in Practice: how companies develop user-friendly products. Cambridge, USA: AP Professional. 1994. 

[Win1992]

WINSTON, P. Artificial intelligence, 3.ed. Reading, USA: Addison-Wesley, 1992.

[Xer1999]

XEROX PARC. Nanotechnology. Disponível: site Xerox PARC Sandbox, Nano, and UniComp Server. URL: http://nano.xerox.com/nanotech/. Consultado em 22 jun. 1999. 

[Yah1999]

YAHOO!. Yahoo! Recreation:Games:Internet Games:MUDs, MUSHes, MOOs, etc.:MOOs. Disponível: site YAHOO! . URL: http://www.yahoo.com/Recreation/Games/Internet_Games /MUDs_MUSHes__MOOs__etc_/MOOs/. Consultado em 10 mar. 1999.